Descent Rate & Top of Descent Calculator

Start down about 3 NM for every 1,000 ft to lose and fly a descent rate of roughly ground speed × 5 ft/min, so 120 kt on a 3° path needs about 600 ft/min.

For general informational use. Verify critical aviation calculations and weather with an authoritative source.

Rate of descent for a 3° path

A 3° glidepath loses about 318 ft per nautical mile. The required vertical speed is therefore groundspeed × 5.3 ft/min. Pilots often use groundspeed × 5, which is easy to remember but about 6% too low.

GroundspeedExact 3° rateGroundspeed × 5
90 kt478 ft/min450 ft/min
120 kt637 ft/min600 ft/min
150 kt796 ft/min750 ft/min
250 kt1,327 ft/min1,250 ft/min
300 kt1,592 ft/min1,500 ft/min
450 kt2,388 ft/min2,250 ft/min

The 3-to-1 rule for top of descent

For a 3° descent, start down about 3 NM for every 1,000 ft you need to lose. Descending from FL350 to a 5,000 ft fix means losing 30,000 ft, so start about 90 NM before the fix. Add about 1 NM per 10 kt of tailwind and a few miles for slowing down, which jets usually need in level flight before the approach.

Light aircraft: plan for comfort

For piston aircraft without pressurisation, many pilots plan around 500 ft/min for passenger comfort. At 120 kt groundspeed that is a path of about 2.4°, so start down about 4 NM per 1,000 ft rather than 3.

Groundspeed, not airspeed

The rate depends on how fast you cover the ground. With a 30 kt headwind on approach, a 120 kt aircraft needs only about 480 ft/min; with a 30 kt tailwind it needs about 800 ft/min. Use the GPS groundspeed and adjust as the wind changes during the descent.

Common mistakes

  • Planning the descent with cruise TAS and forgetting the slower groundspeed lower down.
  • Using the altitude to lose to the airport instead of to the first fix or the circuit height.
  • Forgetting the speed reduction phase in faster aircraft, which can need 10 NM or more.

The 3-to-1 rule and the 3° path

A 3° descent path is the standard for instrument approaches and a comfortable profile for most aircraft. It works out to about 3 nautical miles of distance for every 1,000 ft you need to lose, and a vertical speed of roughly five times your ground speed.

How to use it

  1. Enter your current altitude and the altitude you need to reach.
  2. Enter expected ground speed during the descent.
  3. Keep 3° or enter a shallower or steeper angle.
  4. Read top-of-descent distance, required vertical speed and time to descend.

Method and calculation

Distance (NM) = altitude to lose ÷ (tan(angle) × 6,076 ft). Rate of descent (ft/min) = ground speed (kt) × 101.27 × tan(angle). Time = altitude to lose ÷ rate of descent. The 3:1 rule (3 NM per 1,000 ft) and the 5 × ground speed rule are shown as quick cross-checks.

Worked example and practical notes

Descending from 9,500 ft to 2,000 ft (7,500 ft to lose) at 140 kt on a 3° path: start about 23.6 NM out, fly about 743 ft/min, and the descent takes about 10 minutes.

Accuracy and practical tips

Ground speed often changes in the descent, so recheck the required rate as you go. Many light-aircraft pilots prefer 500 ft/min for passenger comfort; enter a smaller angle to see how much earlier that means starting down.

Standard descent-planning geometry. Follow ATC instructions, published procedures and aircraft limitations.

Last reviewed: October 2026

Frequently asked questions

What is the 3-to-1 rule?

You need about 3 nautical miles for every 1,000 ft of altitude to lose on a 3° path.

How do I estimate vertical speed quickly?

Multiply ground speed by 5. At 120 kt that gives 600 ft/min for a 3° path.

Why use ground speed, not airspeed?

The descent path is fixed over the ground, so the rate needed depends on how fast you cover that ground.

Can I plan a 500 ft/min descent?

Yes. Reduce the angle until the rate shows about 500 ft/min and read the new top-of-descent distance.

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